Tag Archives: Network
Under The Hood 2: The Network
Before we talk about the Player Network lets look at the idea of contacts for a moment. The idea of trusted allies and contacts is nothing new to role playing or fiction in general. In fiction, contacts don’t sit around just waiting to be called. They have their own lives and stories. These peripheral characters […]
Posted in Mechanics, Open Development
Tagged as: Contact, Contacts, Cyberpunk, Dynamic Gaming, Fiction, Gaming, Glass Shadows, Network, Player Characters, RPG, Under The Hood