Category Archives: World Building
World Building: Drones
While they may not be considered a lynch-pin of the cyberpunk genre, it’s hard to talk about modern warfare and not mention Drones. Already, we see civilian drones being tested for various uses such as package and taco delivery. (http://tacocopter.com/) Drones, in an Operator sense, are remote operated surveillance and weapon platforms. Drone pilots use […]
World Building: BattleFrames
With BattleFrames, we diverge a little from classic cyberpunk tropes, and into Anime territory. BattleFrames were first discussed here. Cyberpunk-styled Anime, such as Ghost in the Shell and Mobile Police Patlabor, heavily inspired aspects of Glass Shadows. Additional inspiration came from reading about military exoskeleton projects. Thus was born the BattleFrame. These series mixed classic […]
World Building: The Datasea and Hackers
Of all the Cyberpunk concepts one of the most iconic is cyberspace. Even cybernetics take a backseat to the way the net defined the genre. We first talked about the Datasea here. Glass Shadows ramps up the Net. Here, the Datasea is a ubiquitous, always on, wireless network which permeates all aspects of modern life. […]
World Building: Genegineering
It’s time to look at alternatives to Cybernetics. We originally discussed Genegineering here. Genegineering began with the concept of cloned bodies, available for sale or rent for digitized human consciousness. Thus was born the idea of the Kevin™ and Kate™ model clones, their faces representative of a generically wholesome brand name. However, life would be […]
World Building: Cybernetics
Cyberpunk and Cybernetics have been a mated pair from the beginning. I had a number of goals when it came to cybernetics and Glass Shadows. In addition to the traditional chrome and steel, I wanted to offer an alternative to implanting hardware. We call it Genegineering, more on that next week. We originally covered cybernetics […]
World Building: The ECILAL
We introduced the ECILAL back in this post, and it has since become the expected default play area. The Easel, as residents tend to refer to it, grew out of my research into Megacities, megaregions, and feral cities. For those of you unfamiliar with these terms: Megacity: An urban area that exceeds 10 million residents. […]